AI Insights · Timothy · January 2022
Top 5 First Person Games on iOS in the Middle East - Q4 2021
Explore the performance of top first-person games on iOS in the Middle East during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, several first-person games on iOS stood out in the Middle East market. Here, we dive into the performance metrics of the top five games: Call of Duty®: Mobile, Blackjack 21: Blackjackist, Minecraft, Sniper 3D: Gun Shooting Games, and Cooking Madness-Kitchen Frenzy. All data is sourced from Sensor Tower, where more detailed insights can be found.
Call of Duty®: Mobile from Activision Publishing, Inc. saw fluctuations in its weekly revenue, peaking at around $132K at the end of September and maintaining a range between $73K and $129K throughout the quarter. Weekly downloads varied from 16K to 24K, showing a moderate level of consistency. Active users started at approximately 627K, dipping to around 530K in early December, and finishing the year at about 581K.
Blackjack 21: Blackjackist by KamaGames experienced a peak in weekly revenue of about $79K in early November, with fluctuations between $31K and $70K for the rest of the quarter. Download numbers were stable but low, ranging from 529 to 1.1K. Active users saw a slight decline from 2.5K to 1.9K throughout the quarter.
Minecraft from Mojang displayed consistent weekly revenue, ranging between $15K and $24K. Downloads were relatively stable, fluctuating between 1K and 1.5K per week. Active users hovered around 120K, showing minimal variation, and ended the quarter at approximately 126K.
Sniper 3D: Gun Shooting Games from Wildlife Studios had its highest weekly revenue in late October at about $18K, with other weeks ranging from $10K to $16K. Downloads saw a peak of 17K in mid-October, with numbers generally between 10K and 15K. Active users remained relatively steady, starting at around 75K and ending the quarter at about 77K.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. showed moderate revenue fluctuations, peaking at approximately $11K in early December, with other weeks ranging from $6K to $10K. Weekly downloads ranged from 7.8K to 13K, while active users remained stable around the 46K to 52K mark.
For more detailed insights and data on these and other applications, visit Sensor Tower.